This is an unofficial Nitrome game thought up by Plasmaster. If you would like to make an edit to this article, please leave a message asking for his permission.
The story reflects that of Nitrome Online, but this time you get to play as a Nitrome character instead of your own avatar. You team up into squadrons of four and go through different battlefields defeating waves of enemies and eventually defeating a boss.
The following controls are for the PFC system.
Left Control Stick- movement
There are multiple types of each character, each with their own advantages and disadvantages. Only the main characters will be listed here. The different types of each character will be divided into its own category.
Blue in Rex209
Fat Cat & Owl
Castle Corp. Knight
Dr. Nastidious' Lair
Defense Robot Zero
Each battlefield has its own distinct type of enemies.
Blue Mines- 50 health
S.W.A.T. Units- 100 health
Cyber Samurais- 400 health
Simian Units- 800 health
Orange Squids- 50 health
Gobbers- 100 health
Henchmen- 400 health
Employees- 800 health
Dark Things- 50 health
Dragons (Twin Shot)- 100 health
Quackbots- 400 health
Angry Quackbots- 800 health
Blind Demons- 50 health
Alien Turtles- 100 health
Jumping Demons- 400 health
Quad-eyed Demons- 800 health
Dr. Nastidious' Lair
Monkey Green Enzymes- 50 health
Throwing Orange Enzymes- 100 health
Mimic Green Enzymes- 400 health
Juggernaut Orange Enzymes- 800 health
Enemy Soldiers- 50 health
Enemy Archers- 100 health
Gladiators- 400 health
Priests of Hecate- 800 health
Nitromefied People- 50 health
Bomb Shooting Robots- 100 health
Charging Robots- 400 health
Robotic Squids- 800 health
Dragon Guardians- 50 health
Mr. Gobbles- 100 health
Sandworms- 400 health
Trolls (Square Meal)- 800 health
Coins- gives you money to spend on new characters
Food- heals players
Stars- go toward to power meter to fuel power attacks and super attacks
A quick, floaty fighter with ranged arrow attacks, Cat Angel's deadly accuracy deals more damage than most characters, and his angelic powers gives him a health regenerating ability.
Special Abilities- health regeneration
Cat Gargoyle- higher defense, slower speed
Kitty Cruiser Angel- enemy attacks have a 15% chance of bouncing off and doing nothing
Pirate Angel- gets a coin bonus from all enemy kills
Swindler Cat- less health, higher attack
Sabre-tooth Cat- attacks have a 25% chance of dealing area damage
Runner Angel- higher speed
Blue in Rex209
A tough combatant with ranged and melee attacks that allow them to fight enemies far away and at close quarters all at once.
Special Abilities- none
Mechasaur209- slower speed, higher attack
Zapo209- faster speed
Blue in Brain- lower attack, higher defense
Bubble Gum in Rex209- attacks have a 20% chance of freezing enemies in place
Turnament209- slower speed, higher health
Magneboy209- ranged attacks will pull nearby enemies towards them to deal area damage to multiple targets
An aggressive melee fighter with long sweeping attacks that can damage multiple targets at once.
Special Abilities- none
Austin Valentine- higher attack
Pirate Austin- higher health
Teenager Austin- an Oodlegob will follow Austin and help fight enemies, lower health
Fiesta Carter- power and super attacks deal more damage, lower defense
Sleepwalker Austin- slower speed, attacks have a 20% chance of putting enemies to sleep
Austin Frost- faster speed
Super Austin- occasionally glows red and deals extra damage while glowing, higher defense
While he is slow and doesn't deal much damage, his clipboard bounces off 20% of the damage taken from enemy attacks.
Special Abilities- ignoring 20% damage of enemy attacks
Professor Nastidious- faster speed, lower defense
Professor Monty- lower attack, higher health
Zombie Professor- both the player and nearby allies have a 50% chance of completely healing when hit with critical enemy attacks
Young Professor- higher health, higher speed
Professor Clone- higher defense, lower attack
With his lightning quick ninja moves and shuriken attacks, Takeshi can outmaneuver most enemies.
Special Abilities- none
Fluffy Takeshi- faster speed
Cyber Takeshi- 30% chance of countering enemy critical attacks
Mega Mash Takeshi- lower attack, higher health
Young Taki- higher attack
Yin Takeshi- can turn enemy crits into health points
Coal Takeshi- has a 10% chance of blinding enemies when attacking
His large head slows him down a bit, but his cosmic aura and heavy head butt attacks deal great amounts of damage.
Possessed Noggin- lower health, higher attack
Nanobot Noggin- has a group of nanobots that follow him and constantly spin around him so that nearby enemies will be damaged even when he is not attacking, higher health
Warlock Noggin- higher defense
Bulletnoggin- fires bullets from his head every 60 seconds that deals area damage to enemies
King Norman- receives 15% of XP collected by nearby teammates getting enemy kills
Gymnast Norman- faster speed, higher health
T-Rex Noggin- higher attack, slower speed
Squid Noggin- has a squid on his head that will leech onto nearby enemies and deal damage to them over time
Crash Norman- has a 15% chance of receiving no damage from enemy attacks
A speedy warrior with a grappling hook that can reel in far away enemies for close quarter attacks.
Special Abilities- reeling in far away enemies
Ice Skater Eskimo- faster speed
Yeti Eskimo- higher attack
Saboteur Eskimo- deals bonus damage when ranged attacks hit their targets
Chain Eskimo- blasts out a chain head along with the grappling hook that explodes for area damage
S.W.A.T. Eskimo- higher defense, lower health
Norse Eskimo- lower attack, higher health
Ice Cream Eskimo- slowly regenerates health over time
Hallbert brings his dagger and giant serpent slayin' sword into battle with him for long arching attacks and the ability to latch onto large enemies and deal damage to them.
Special Abilities- sneak attacks
Viking Hallbert- area attacks, higher attack
Henchman Hallbert- will release his helmet when hit by crits; the helmet will bounce around causing damage to nearby enemies
Beefed-Up Hallbert- higher health, slower speed
Ninja Hallbert- bonus damage when latch attacking
Spartan Hallbert- higher defense, 10% chance of parrying and counterattacking enemy crits
Knucklehead Hallbert- faster speed, lower health
Pest Control Hallbert- lower attack, has 30% chance of swatting away enemy crits
Barry, the demolition team's Destructive Vehicle Specialist has a hefty hammer and a mini-wrecking ball helicopter to pound his foes with.
Special Abilities- mini-wrecking ball helicopter follows him and attacks as part of his attack sequence
Watcher Barry- helicopter will drop a bomb for an area attack every 60 seconds
Mallet Mania Barry- faster speed
Double Edged Barry- higher attack, area attacks
Biker Barry- lower attack, higher defense
Canary Barry- collects bonus cash from enemy kills
Smokey Bacon Barry- regenerates health over time, slower speed
Billy's habit of eating when he is nervous naturally regenerates health for him over time, and what he lacks in speed and endurance he more than makes up for with his heavy attacks and flabby defense.
King Billy- slows down nearby enemies
Monkey Billy- makes his Banana Bomb blaster faster at attacking and reloading
Rainbow Billy- faster speed
Billy Boss- higher defense
Barrel Billy- slower speed, higher attack
Twang Billy- has a 25% chance of having enemy crits bounce off him and deal damage to the enemy
Blue Billy- higher health
Perhaps the fastest fighter on the field, Fluffykins has quick melee attacks and while his defense is low, he can usually avoid attacks using only his speedy feet.
Ribbit Fluffykins- higher defense
Fire Fluffykins- higher attack
J-J-Jump Fluffykins- higher speed, lower health
Fluffykins Trap- two fly traps on his head will bite at nearby enemies to damage them even when he is not attacking
Baby Fluffykins- higher health, less speed
His explosive attacks deal area damage to hit multiple targets at once, and his hazmat suit protects him from enemy attacks.
Hazmat Pirate- lays mines every 30 seconds that explode and damage nearby enemies when activated
Demolition Hero- higher attack
Gasguzzler Hero- has a 20% chance of blinding enemies when attacking, lower defense
Triclopian Hero- higher speed, lower health
Bearded Hero- higher defense, has a dog that follows him and attacks enemies
Skeleton Hero- higher health, has a Sporty small fry that follows him and heals him over time
A quick and sneaky little guy armed with a Boss Whip and crates full of delicious peanuts.
Wizard Chimp- releases Homing Magic Orbs every 60 seconds that home in and damage enemies
Steamlands Chimp- higher defense
Chiseler Chimp- higher attack, slower speed
Bucket Chimp- higher health, lower attack
A fast and tough alien slayer armed with a cutting laser for ranged attacks and a hard hat for solid defense.
Infected Canary- deals poison damage to nearby enemies
Proton Canary- higher attack
Cat Canary- a mega laser will come down from the sky and deal area damage to enemies every 90 seconds
Lost Moon Canary- has a Lost Moon that follows him and attacks enemies, lower health
Astronaut Canary- slower speed, higher defense
Techie Canary- faster speed, lower attack
Mechanic Canary- decreases chance of nearby enemies getting crits
Medic Canary- higher health, regenerates health over time
Forensics Canary- lower defense, has a 5% chance of K.O.ing an enemy instantly
His melee attacks have a long reach and he can dodge enemy attacks by opening portals using his Fault Line powers.
MagneZapo- attracts bonus cash from enemy kills
Xolstar Zapo- higher attack
Nebula Zapo- faster speed
Witchdoctor Zapo- higher health, can heal nearby allies
Voodoo Zapo- damage dealt to him by an enemy deals the same amount of damage to the enemy that damaged him...if that makes any sense...
His attack and defense are very high due to his tough armor and large arsenal of melee weapons.
Demon Warrior- higher attack
Tiny Castle Spartan- lower health, higher speed
Onekey Warrior- nearby enemies have a decreased chance of using crits, nearby allies regenerate health over time
UFO Spartan- has a mini-UFO that follows him and attacks enemies
Statue Spartan- higher defense, slower speed
Treadmill Spartan- faster speed
Flightless Warrior- higher health, magic ladders spawn and damage enemies every 60 seconds
Fat Cat & Owl
This heavyweight duo of fighters have powerful attacks and solid defense, and their use of teamwork to attack enemies allows them to dispatch foes quite easily.
Flash Cat and Owl- faster speed
MewTube Cat and Owl- area damage, lower defense
Fat Cat & Mail Bird- gets bonus health and bonus XP points from enemy kills
Fat Cat & Penguin- slower speed, has a 20% chance of freezing enemies when attacking
Fat Cat & Egyptian Bird- higher attack, deals curse damage to nearby enemies
Angelic Cat and Owl- higher health
Ditto Cat and Owl- higher defense
The planet-splitting robot attacks with his pincers and quickly executed underground attacks that when perfectly timed can dodge enemy attacks.
Rocket Chiseler- faster speed
Stumped Chiseler- area attack, higher health
Shooter Chiseler- higher defense
Worm Chiseler- higher attack
A brutal fighter with ranged arrow attacks that are deadly accurate and deal more and more area damage as they escalate in the attack sequence.
Three-Way Caveman- fires an additional two arrows during the first attack in the attack sequence
Stone Tribe Caveman- extra defense
Molotov Caveman- extra attack
Dino Caveman- slower speed, extra health
Pirate Cloud Caveman- 20% chance of blinding enemies when attacking
Hot Air Caveman- 10% chance of instant K.O.ing an enemy that is attacking from behind
Canopy Caveman- leaves behind rotten fruit bombs that explode when enemies get near them every 60 seconds
Chocolate Caveman- faster speed, 15% chance of freezing enemies when attacking
This ranged attacking soldier can entangle and slow down nearby enemies with chains so that he can better focus on explosive ranged target takedowns.
Green Valentine- higher attack
Blue Valentine- higher health
Orange Valentine- higher speed
Plunger Valentine- reduces not only speed but defense of nearby enemies
Cactus Valentine- can extract enemy HP points to heal himself when he gets critical hits on them
Castle Corp. Knight
With an arsenal of medieval products such as the Castle Corp's patented spear for close quarters, jet pack for speed, sword cannon for range attacks, and power bomb for area damage, this combatant is the pinnacle of battlefield domination as he can attack enemies at all ranges.
Blast RPG Corp. Knight- faster speed
Spartan Corp. Knight- higher attack
Tiny Corp. Knight- lower attack, higher chance of critical attacks
Turnament Corp. Knight- higher defense
Trap Corp. Knight- has a 30% chance of trapping enemies when attacking
Wizard Corp. Knight- higher health, attacks will deteriorate an enemy's defense so that they take more damage from the next hit
Barbarian Corp. Knight- higher health, higher attack, slower speed
With his newly upgraded gloves, Kapowski can deliver energy-charged punches and create energy fields for high defense.
CEO Kapowski- slower speed, higher defense
Scientist Kapowski- higher attack
Cuboy Academy Kapowski- faster speed, lower attack
Inventor Kapowski- higher health
Gauntlet Kapowski- higher attack, slower speed
Rubber Glove Kapowski- enemy crits have a 50% chance to bounce off and do nothing
Mech Glove Kapowski- lower defense, area damage
Hefting a giant hammer, this horned-helmet wearing warrior deals area damage and drops bombs behind him every sixty seconds.
Henchman Viking- higher defense, slower speed
Pirate Viking- higher speed, dropped bombs deal more damage
Chief Viking- slower speed, higher attack
Mallet Mania Viking- faster speed
Slayer Viking- higher health, lower defense
Every character has a power attack and a super attack. Power attacks require you to have at least one star filled in the star meter. The star meter has five stars in it that fill up as you attack and defeat opponents. The star meter can also be filled up by collecting star power-ups from star crates. Super attacks require five stars to be filled in the star meter.
Each character also has an attack sequence. This is a sequence of regular attacks that are carried out by the character. There are five attacks in each sequence, each attack dealing more damage than the previous one. Once the character has completed the sequence, they will repeat it if the player continues to control the character to attack. If a player stops controlling the character to attack during a sequence, the sequence will stop after three seconds. If within those three seconds the player attacks again, the character will execute the next attack in the sequence. If not, they will simply restart the sequence from the beginning.
The higher up you go in the attack sequence, the higher the chance of critical damage being dealt increases.
1st attack-10% chance of critical damage
2nd attack-20% chance of crit damage
3rd attack-30% chance of crit damage
4th attack-35% chance of crit damage
5th attack-40% chance of crit damage
Area damage is also a factor to consider. Area damage is when an attack (usually ranged) spreads damage over an area represented by a shockwave going out in a circle. Any enemy within that circle will be damaged. The closer they are to the center, the more likely they will be dealt critical damage.
Different crates hold different items. Treasure crates hold coins. Star crates hold stars. Health crates hold food to restore your health. Some crates are empty and only serve as barriers. Other crates may hold small enemies inside for you to defeat.